Aiden
Member
- Reaction score
- 0
Trigger:
- Events
- Unit - A unit Finishes casting an ability
- Conditions
- Set Temp_Point4[(Player number of (Owner of (Triggering unit)))] = (Position of (Triggering unit))
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Diceroll[(Player number of (Triggering player))] Equal to 2
- Dicerolldoble[(Player number of (Triggering player))] Equal to 1
- Then - Actions
- Item - Create Goblin Land Mines at Temp_Point4[(Player number of (Owner of (Triggering unit)))]
- Hero - Give (Last created item) to (Triggering unit)
- Else - Actions
- If - Conditions
- Custom script: call RemoveLocation(udg_Temp_Point4)
Custom script: call RemoveLocation(udg_Temp_Point4)
This does a fatal error. i just need delete Temp_point for correct player.