Howdy,
So I'm trying to design an ability and I need a little help. Basically, I'm calling the ability Chemical Weapons. What I want to happen, is that the flare effect goes off over the target area, and then all the units in the target area get affected by a more lethal form of disease cloud for a certain amount of time.
I don't normally do much ability editing, so I'm not too familiar with editing abilities. Could I do this with just the ability editor or will I need to do a triggered component? Lastly, I wanna stick with roc abilities to keep the map roc compatible. Any suggesions on how I could make this ability?
Thanks.
So I'm trying to design an ability and I need a little help. Basically, I'm calling the ability Chemical Weapons. What I want to happen, is that the flare effect goes off over the target area, and then all the units in the target area get affected by a more lethal form of disease cloud for a certain amount of time.
I don't normally do much ability editing, so I'm not too familiar with editing abilities. Could I do this with just the ability editor or will I need to do a triggered component? Lastly, I wanna stick with roc abilities to keep the map roc compatible. Any suggesions on how I could make this ability?
Thanks.