floating text leak?

LightChaosma

New Member
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60
does this leak somehow?

Code:
Else - Actions
    Special Effect - Create a special effect at temppoint[1] using Abilities\Spells\Orc\MirrorImage\MirrorImageCaster.mdl
    Floating Text - Create floating text that reads Miss! above tempunit[1] with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
    Floating Text - Set the velocity of (Last created floating text) to 50.00 towards 90.00 degrees
    Floating Text - Change (Last created floating text): Disable permanence
    Floating Text - Change the lifespan of (Last created floating text) to 0.75 seconds

temppoint[1] gets destroyed
 
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