jonadrian619
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- Reaction score
- 240
Experienced Mapping
I'm jonadrian619. I'm an experienced mapper, doing so for the last two years of practice and skill. I've made a bunch of hosted maps and unfinished maps.
I'm a different mapper. I't's defenitely better to create custom units FIRST before terraining or triggering. If you do so, the loading time it takes to edit a unit's value will be lessened, just like reducing lag. Try it and you will notice that making ustom units takes only a few seconds insted of 10-11 seconds when yo've finished making doodads and terrain, trigers already.
This tutorial must also contain a 'use 3rd party tools to polish your map' to make it more better. Still good 5/5 and it still belong to Tutorial Repository.
I'm jonadrian619. I'm an experienced mapper, doing so for the last two years of practice and skill. I've made a bunch of hosted maps and unfinished maps.
I'm a different mapper. I't's defenitely better to create custom units FIRST before terraining or triggering. If you do so, the loading time it takes to edit a unit's value will be lessened, just like reducing lag. Try it and you will notice that making ustom units takes only a few seconds insted of 10-11 seconds when yo've finished making doodads and terrain, trigers already.
This tutorial must also contain a 'use 3rd party tools to polish your map' to make it more better. Still good 5/5 and it still belong to Tutorial Repository.