GetLocalPlayer() and GameCache

Light Alkmst

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Is it possible to use GetLocalPlayer and GameCache to find a value stored in one computer's GameCache and have it share it with other computers? I want to make a user-friendly map with a choice of with/without save codes (player-choice), and I need a integer pulled from GameCache and shared.
 

Light Alkmst

New Member
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So gamecaches only work within one game and are deleted immediately afterwards?:banghead::banghead::banghead:
 
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