Bitterstone
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The text string in the field "Text - Tooltip - Normal - Extended (aub1)" doesn't show up in the game, instead it writes random things like "=!" or "Hl". This happened when i installed the jassnewgenpack, and this only accurs on this specific ability. I've used this ability in a trigger but i don't think it has anything to do with that, but ill put the trigger here just in case.
Fear
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Fear (undead)
Actions
Set FearObject[1] = (Target unit of ability being cast)
Set FearObjectsOwner[1] = (Owner of FearObject[1])
Unit - Change ownership of FearObject[1] to Neutral Hostile and Retain color
Selection - Select FearObject[1] for FearObjectsOwner[1]
Unit - Set FearObject[1] movement speed to ((Default movement speed of (FearObject[1])) - 100.00)
For each (Integer A) from 1 to 4, do (Actions)
Loop - Actions
Unit - Order FearObject[1] to Move To (Random point in (Playable map area))
Wait 1.00 seconds
Unit - Change ownership of FearObject[1] to FearObjectsOwner[1] and Retain color
Unit - Set FearObject[1] movement speed to (Default movement speed of FearObject[1])
Unit - Order FearObject[1] to Move To (Position of FearObject[1])
Unit - Remove Fear buff from FearObject[1]
Fear
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Fear (undead)
Actions
Set FearObject[1] = (Target unit of ability being cast)
Set FearObjectsOwner[1] = (Owner of FearObject[1])
Unit - Change ownership of FearObject[1] to Neutral Hostile and Retain color
Selection - Select FearObject[1] for FearObjectsOwner[1]
Unit - Set FearObject[1] movement speed to ((Default movement speed of (FearObject[1])) - 100.00)
For each (Integer A) from 1 to 4, do (Actions)
Loop - Actions
Unit - Order FearObject[1] to Move To (Random point in (Playable map area))
Wait 1.00 seconds
Unit - Change ownership of FearObject[1] to FearObjectsOwner[1] and Retain color
Unit - Set FearObject[1] movement speed to (Default movement speed of FearObject[1])
Unit - Order FearObject[1] to Move To (Position of FearObject[1])
Unit - Remove Fear buff from FearObject[1]