1)ark_Knight
You can change this now in User CP.
- Reaction score
- 48
Im gonna make this short and simple.
I imported 1 skin and 1 model into my map.
These are the ones:
Model: http://www.hiveworkshop.com/forums/resource.php?t=48783&prev=s=pirate&d=list&r=20
Skin: http://www.hiveworkshop.com/resources_new/skins/1224/
When I first made my map, I had the normal Admiral Proudmoore Model and a edited version of the Pirate model above that I requested. (Located HERE). That worked fine.
My problem now is, I decided to go back to the normal Pirate model (The immported one) with the default Admiral Skin. And I also imported the above skin of Barbosa on Admiral Proudmoore. When I test the map the Barbosa skin is now on the Pirate model and the Admiral Model. I can't see anything in the paths that would change this but I think the pirate model uses the Admiral game texture and since I changed that it affects both, is this correct? And if so, how would I go about fixing this? +rep for any help provided.
I imported 1 skin and 1 model into my map.
These are the ones:
Model: http://www.hiveworkshop.com/forums/resource.php?t=48783&prev=s=pirate&d=list&r=20
Skin: http://www.hiveworkshop.com/resources_new/skins/1224/
When I first made my map, I had the normal Admiral Proudmoore Model and a edited version of the Pirate model above that I requested. (Located HERE). That worked fine.
My problem now is, I decided to go back to the normal Pirate model (The immported one) with the default Admiral Skin. And I also imported the above skin of Barbosa on Admiral Proudmoore. When I test the map the Barbosa skin is now on the Pirate model and the Admiral Model. I can't see anything in the paths that would change this but I think the pirate model uses the Admiral game texture and since I changed that it affects both, is this correct? And if so, how would I go about fixing this? +rep for any help provided.