I have a cinematic trigger set up, which is comprised of the the usual stuff (cinematic mode, letterbox, etc.) and then Applying a Camera, followed by a transmission. The Camera-transmission sequence is repeated to simulate a dialogue between 2 characters. However, after the first camera-transmission sequence, the game just stops there and it just stays in cinematic mode, without enacting the rest of the trigger. I've tried changing the wait/don't wait, adding a general wait, but nothing works. Anyone know what I'm doing wrong?
Cinematic Example
Events
Unit - A unit enters Region 000 <gen>
Conditions
(Entering unit) Equal to Paladin 0000 <gen>
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
Cinematic - Disable user control for (All players)
Unit - Move Mountain King 0002 <gen> instantly to (Center of Region 000 <gen>)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Apply Camera 001 <gen> for (Picked player) over 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Paladin: Play No sound and display Hey there.. Modify duration: Add 0.00 seconds and Wait
Camera - Apply Camera 002 <gen> for (Picked player) over 2.00 seconds
Cinematic - Send transmission to (All players) from Mountain King 0002 <gen> named MK: Play No sound and display Hey!. Modify duration: Add 0.00 seconds and Wait
Camera - Reset camera for (Picked player) to standard game-view over 0.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2.00 seconds
Cinematic - Enable user control for (All players)
I've also changed Wait to Don't Wait and added a General -> Wait 2 Seconds, but that doesn't help.
Cinematic Example
Events
Unit - A unit enters Region 000 <gen>
Conditions
(Entering unit) Equal to Paladin 0000 <gen>
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
Cinematic - Disable user control for (All players)
Unit - Move Mountain King 0002 <gen> instantly to (Center of Region 000 <gen>)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Apply Camera 001 <gen> for (Picked player) over 2.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0000 <gen> named Paladin: Play No sound and display Hey there.. Modify duration: Add 0.00 seconds and Wait
Camera - Apply Camera 002 <gen> for (Picked player) over 2.00 seconds
Cinematic - Send transmission to (All players) from Mountain King 0002 <gen> named MK: Play No sound and display Hey!. Modify duration: Add 0.00 seconds and Wait
Camera - Reset camera for (Picked player) to standard game-view over 0.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2.00 seconds
Cinematic - Enable user control for (All players)
I've also changed Wait to Don't Wait and added a General -> Wait 2 Seconds, but that doesn't help.