l8rg8r
New Member
- Reaction score
- 0
I made my spawns just how i want them but they will not move to Finally Checkpoint, heres what i have so far...
Help would be most respected
Trigger:
- Melee Initialization
- Events
- Time - Elapsed game time is 50.00 seconds
- Time - Every 50.00 seconds of game time
- Conditions
- Actions
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn mid 2 <gen>) facing Default building facing degrees
- Unit - Create 5 Peasant for Player 12 (Brown) at (Center of Spawn mid 1 <gen>) facing (Position of (Triggering unit))
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn bot mid <gen>) facing (Position of (Triggering unit))
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn mid right <gen>) facing Default building facing degrees
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn mid left <gen>) facing Default building facing degrees
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn top left <gen>) facing Default building facing degrees
- Unit - Create 10 Peasant for Player 12 (Brown) at (Center of Spawn top right <gen>) facing Default building facing degrees
- Unit - Order (Triggering unit) to Move To (Center of Finaly checkpoint <gen>)
- Events