Hostile Critters

Drazalon

New Member
Reaction score
3
1. Anyone know how to make a certain group of units/ unit types only attack back when attacked first?

2. And can someone make another trigger so that the attack monster chase red's unit across the whole map when red is trying to run away.

3. And a trigger than would prevent monsters from entering a city. like a region only for users.

4. Is it me or did anyone else notice that WoW Models do not have a decay animation? Without a decay the units corpse just lyes there.. is there a way to make it sink as it it did have a decay animation. In trigger form or something, rather than letting it disappear instantly.
 

Cilla

is watching you! Ahh, fresh meat!
Reaction score
39
Code:
    Events
        Unit - A unit Is attacked
    Conditions
    Actions
        Player - Make (Owner of (Attacked unit)) treat (Owner of (Attacking unit)) as an Enemy
 

Mittsies

New Member
Reaction score
24
4. Is it me or did anyone else notice that WoW Models do not have a decay animation? Without a decay the units corpse just lyes there.. is there a way to make it sink as it it did have a decay animation. In trigger form or something, rather than letting it disappear instantly.

You'd have to literally edit the model itself and put in your own animation.
 

Drazalon

New Member
Reaction score
3
yea i noe. what im tryign to point out is that WoW Models have no decay animation, so im asking for a trigger than could remove their corpse. cuz htis isnt working...

Unit- Remove (Dying Unit)
 
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