How can I make attacks ignore armor?

Marsmallos

Member
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17
Aaah thanks, good to know!

Maybe I can combine "unit -cause unit to damage target" and "call TriggerSleepAction(0.50)" and set the dummy units damage to 0 so the missiles still are there to get it working then...
 

muchalive

New Member
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2
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ya i agree, ive never thought of doing something like that! hmmm let me experiment and maby sell my spells on ebay lol joking. :thup:
 
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