What I am trying to do is make it so that when a certain hero is casting a Bladestorm type ability, he has no collision size. Like a wind walked hero or like someone using phase boots in dota.
I thought of a couple ways--
The first was to apply the buff "windwalk" to the ability and then to go make it so windwalk doesn't make you invisible, but the options for editing buffs are extremely limited, and that wasn't an option.
The second was to create a trigger like this
Event:
-Unit - Unit begins casting ability
Condition:
- [Ability being cast] equal to Bladestorm
Action:
-Unit- Turn collision for Unit Off.
This seems like it would work, but it won't let me select the hero. When I try to, it makes me click on a unit on the map, but the unit hasn't been created yet, so it isn't on the map.
I'm sure it is very simple. I am just pretty noobish at the editor and have been trying at it for a while now.
I thought of a couple ways--
The first was to apply the buff "windwalk" to the ability and then to go make it so windwalk doesn't make you invisible, but the options for editing buffs are extremely limited, and that wasn't an option.
The second was to create a trigger like this
Event:
-Unit - Unit begins casting ability
Condition:
- [Ability being cast] equal to Bladestorm
Action:
-Unit- Turn collision for Unit Off.
This seems like it would work, but it won't let me select the hero. When I try to, it makes me click on a unit on the map, but the unit hasn't been created yet, so it isn't on the map.
I'm sure it is very simple. I am just pretty noobish at the editor and have been trying at it for a while now.