I'm creating and sending Locust units (so they aren't selectable) to a point (with move to event) when someone cast an ability.
How can I check if units arrived at their destination ? It seems I can't select them with 'Is issued on order with no target'
BTW: how can I make units unselectable with collision radius?
How can I check if units arrived at their destination ? It seems I can't select them with 'Is issued on order with no target'
BTW: how can I make units unselectable with collision radius?