How to check that all units are dead?

TheDarkBoy

New Member
Reaction score
3
Hi, im making a TD and i need to know how you check that all units from the first wave is dead, so second wave can begin? I have tried this trigger:
Code:
Wave 1 Finish Check
    Events
        Time - Every 25.00 seconds of game time
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Wave 1 <gen> is queued) Equal to True
            Then - Actions
                Do nothing
            Else - Actions
                Trigger - Turn on Wave 2 <gen>
I dont know how to do this trigger otherwise than this.
Any suggestions?
Thanks alot.
 

Ghost-X

New Member
Reaction score
5
or do a unit group trigger - all units of player (desired player) and do:
If
Codition

Picked unit is dead = true (boolean)
 
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