afisakov
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- Reaction score
- 37
I made a custom buff from immolation that costs 2000 mana a second, requires a 2000 mana buffer, has a unique buff called "getsuga barrage", and does 0 damage (effect triggered on attack). The duration is left at 1 second.
This ability has 15 levels, I am quoting the cost at lvl 8, if that matters.
My problem is that while it drains mana like it is supposed to it doesn't always turn off once the unit runs out. Sometimes it does, but others it stay on and keeps the unit's mana stuck at 0. If I go to the fountain the mana heals and starts draining again as soon as I walk away.
The hero can turn it off, but my problem is this enables them to leave it on without paying the full cost. This was intended as a powerful ability that could only be kept on for short periods of time, having it on endlessly even without any other abilities (since mana stays at 0 if left on) would make the hero rigged.
How do I make it turn itself off once mana runs out?
Do I have to trigger it or is there some option in the ability itself that I am missing/set wrong?
This ability has 15 levels, I am quoting the cost at lvl 8, if that matters.
My problem is that while it drains mana like it is supposed to it doesn't always turn off once the unit runs out. Sometimes it does, but others it stay on and keeps the unit's mana stuck at 0. If I go to the fountain the mana heals and starts draining again as soon as I walk away.
The hero can turn it off, but my problem is this enables them to leave it on without paying the full cost. This was intended as a powerful ability that could only be kept on for short periods of time, having it on endlessly even without any other abilities (since mana stays at 0 if left on) would make the hero rigged.
How do I make it turn itself off once mana runs out?
Do I have to trigger it or is there some option in the ability itself that I am missing/set wrong?