Whisky
New Member
- Reaction score
- 45
Just a quick question about variables.
Example:
Is it possible to make the Point2 to recall the data of Point1 even after it being destroyed?
Example:
Trigger:
- Actions
- Set Point1 = (Position of (Triggering unit))
- Set Point2 = Point1
- Custom script: call RemoveLocation (udg_Point1)
- Unit - Create 1 Footman for Player 1 (Red) at Point2 facing Default building facing degrees
Is it possible to make the Point2 to recall the data of Point1 even after it being destroyed?