Mabaet.Baet
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The title says it all.
Add/Remove items?
I might be wrong, but aslong as you don't have any triggers that depend on adding or removing items.
And you remove them and then re-add them. I think the cooldowns are reset, aslong as they are unique to your 'ability' abilities.
Oh.
The only way would be to replace the unit; or create a dummy version of that item with exactly the same effect just a different base ability. That way they would have different cooldown groups.
The title says it all.