F(i)r(e)
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i need help with multi arrow , i alittle noob at this stuff. ok i was trying to make the multi arrow thing like it shows on website. but i have a problem i cant get it to work on wc3. so took and edited the map with mpq master and mpq viewer got my abilites and stuff then imported them with WE then i put this in the humanAbilityfunc
[Agyv] =TureSight | From Human Jet Plane gyrocopter
Art=ReplaceableTextures\CommandButtons\BNTMultyArrows.blp
Unart=ReplaceableTextures\CommandButtons\BNTMultyArrows.blp
Buttonpos=0,2
Missileart=Abilities\Weapons\FlamingArrow\fire10022.blp
Missilespeed=900
MissileHoming=1
DataC1=0 - number of targets allowed
this shows up as fire arrows but some reason lol they just dont split up.
do i have to have barrage?
And human abiliy strings
[Agyv]
Name=Multi Arrows
Tip=MultiArrows
Ubertip="Allows you to shoot more than 1 arrow."
EditorSuffix= (ARCHERS)
lol i dont even know if i should be doing this lol. but i all ready knew how to make alittle rawdata
and add to mpq. so i was trying to do what the website said through this stuff but what the hell i need help.
[Agyv] =TureSight | From Human Jet Plane gyrocopter
Art=ReplaceableTextures\CommandButtons\BNTMultyArrows.blp
Unart=ReplaceableTextures\CommandButtons\BNTMultyArrows.blp
Buttonpos=0,2
Missileart=Abilities\Weapons\FlamingArrow\fire10022.blp
Missilespeed=900
MissileHoming=1
DataC1=0 - number of targets allowed
this shows up as fire arrows but some reason lol they just dont split up.
do i have to have barrage?
And human abiliy strings
[Agyv]
Name=Multi Arrows
Tip=MultiArrows
Ubertip="Allows you to shoot more than 1 arrow."
EditorSuffix= (ARCHERS)
lol i dont even know if i should be doing this lol. but i all ready knew how to make alittle rawdata
and add to mpq. so i was trying to do what the website said through this stuff but what the hell i need help.