hamiltonbb2
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Hey, I'm having a little trouble, but let me explain what I'm trying to do first.
Create Unit A
Every X Seconds Unit A moves to a random point in region.
When Unit A stops, cast Ability #1 - #5 (A random spell. 1 being Blizzard, 2 being Flame Strike, etc.)
I did it like this:
Unit - Create Unit A for player Neutral Hostile
Turn on Trigger2
Trigger 2:
Event - Every X Seconds Unit A moves to a random point in region.
I'm confused at this point.
How do I get Unit A to cast an ability when it stops?
Create Unit A
Every X Seconds Unit A moves to a random point in region.
When Unit A stops, cast Ability #1 - #5 (A random spell. 1 being Blizzard, 2 being Flame Strike, etc.)
I did it like this:
Unit - Create Unit A for player Neutral Hostile
Turn on Trigger2
Trigger 2:
Event - Every X Seconds Unit A moves to a random point in region.
I'm confused at this point.
How do I get Unit A to cast an ability when it stops?