Hey there, I am making a map like "Castle Fight", and I want the units to move from A to B, and it comtinues to run to that place even if I order it to do something else. But if I order it to move to my own buildings doesn't it work :S (click on the unit, then right click a building).
Does anyone here know how to fix this? Here's my trigger:
Does anyone here know how to fix this? Here's my trigger:
Trigger:
- Not able to move it
- Events
- Unit - A unit Is issued an order targeting a point
- Conditions
- ((Triggering player) Equal to Player 1 (Red)) or (((Triggering player) Equal to Player 2 (Blue)) or ((Triggering player) Equal to Player 3 (Teal)))
- (Issued order) Equal to (Order(smart))
- (Unit-type of (Triggering unit)) Not equal to Builder
- (Unit-type of (Triggering unit)) Not equal to Builder
- (Unit-type of (Triggering unit)) Not equal to Builder (Ghost)
- (Unit-type of (Triggering unit)) Not equal to Builder
- (Unit-type of (Triggering unit)) Not equal to Builder
- Actions
- Unit - Order (Ordered unit) to Attack-Move To (Center of Not_moving[(Player number of (Owner of (Ordered unit)))])
- Events