Item drop system help

Arre

You can change this now in User CP.
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1
How do I do this.

Something like the item drop system in wow.
10 percent chance frostguard
10 percent chance small woodenshield
100 percent chance wolf meat
100 percent chance wolf teeth
something like that. This must work for more than one unit and i must be easy to set the item drop chance and how many items it can drop.
 

Ayanami

칼리
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288
Basically, make a trigger with the following.

Code:
Events
   A unit dies
Conditions
   Unit-type of dying unit Equal to YourUnit
Actions
   Set TempPoint = (Position of (Triggering unit))
   If/Then/Else Actions
   If - Conditions
      Random integer between 1 and 100 Less than or equal to 10
   Then - Actions
      Item - Create item type Frostguard at TempPoint
   ETC....

Just continue the trigger for the rest of the items.
 
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