Item Help !

widra

New Member
Reaction score
3
I want to make an item that will turn on a trigger and turn it of!

Help.. :))

THX in ADVANCED !! :)
 

feistaghelm

New Member
Reaction score
2
Try something like this

I havent tested it but it makes sense. lmao

Trigger:
  • Untitled Trigger 002
    • Events
      • Unit - No unit Uses an item
    • Conditions
      • (Item being manipulated) Equal to Scroll of the Beast 0123 <gen>
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Revive <gen> is on) Equal to True
        • Then - Actions
          • Trigger - Turn off Revive <gen>
        • Else - Actions
          • Trigger - Turn on Revive <gen>


Just change the unit to the hero using the item. Change the item to one in your inventory. Lastly choose the trigger you want to implement. Let me know if I just gave you a headache or if it was smoothly written.
 

RangerX

I am justice!
Reaction score
69
this is better [more general]
Trigger:
  • Tourtrigger
    • Events
      • Unit - A unit Uses an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Healing Wards
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (rEZTRIGER <gen> is on) Equal to True
        • Then - Actions
          • Trigger - Turn off rEZTRIGER <gen>
        • Else - Actions
          • Trigger - Turn on rEZTRIGER <gen>
 

feistaghelm

New Member
Reaction score
2
That was the 1st code I made from scratch. lol Nice update on it RangerX. I'll use yours when needed on my map.
 
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