exge
New Member
- Reaction score
- 15
Code:
function CinematicFilterGenericForPlayer takes player whichPlayer, real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1 returns nothing
InitTrig_CinematicFilterGenericForPlayer takes player whichPlayer, real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1 returns nothing
if ( GetLocalPlayer() == whichPlayer ) then
call SetCineFilterTexture(tex)
call SetCineFilterBlendMode(bmode)
call SetCineFilterTexMapFlags(TEXMAP_FLAG_NONE)
call SetCineFilterStartUV(0, 0, 1, 1)
call SetCineFilterEndUV(0, 0, 1, 1)
call SetCineFilterStartColor(PercentTo255(red0), PercentTo255(green0), PercentTo255(blue0), PercentTo255(100-trans0))
call SetCineFilterEndColor(PercentTo255(red1), PercentTo255(green1), PercentTo255(blue1), PercentTo255(100-trans1))
call SetCineFilterDuration(duration)
call DisplayCineFilter(true)
endif
endfunction
what is wrong with the above code i get you need a init trig but isnt it there already and ... i need it to be for a specific player but it just says whichPlayer