You can use SetWidgetLife if you make sure that health does not go below 1.
So basically that way unit cannot die from bash but if it gets to 1 hp it will not live much long anyways
I cannot use UnitDamageTarget(..), because for some reason the target will never take damage. But if I try to damage the knocker instead, it works fine (but of course damages the knocker).
EDIT://It seems that I cannot damage the unit while it's paused.
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory