Drunken_God
Hopes to get back into Mapmaking with SC2 :)
- Reaction score
- 106
Does this leak?
Code:
Set tempgroup = (Units of type Grunt)
Unit Group - Pick every unit in tempgroup and do (Actions)
Loop - Actions
Unit - Remove HelmOrcs from (Picked unit)
... Some actions that change HelmOrcs
Unit Group - Pick every unit in tempgroup and do (Actions)
Loop - Actions
Unit - Add HelmOrcs to (Picked unit)
Custom script: call DestroyGroup (udg_tempgroup)