Make a skill Fire Arrow

italocolt

New Member
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1
How can I make a skill that's shoot a arrow and the target take damage every second?

Como posso fazer uma magia que atira um flecha e se a flecha pegar numa unidade, esta unidade fica perdendo a vida por segundo.

I want to make a spell that releases an arrow forward, and all units that are affected suffer damage per second
 

Nenad

~Choco Coronet~ Omnomnom
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137
There's an ability in the object editor called Poison Arrow. It's under neutral abilities. Just change the buff and tooltips, it does exactly what you want ^^
 

italocolt

New Member
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1
There's an ability in the object editor called Poison Arrow. It's under neutral abilities. Just change the buff and tooltips, it does exactly what you want ^^

Yes, but this abilitie is only for edit the atack (add bonus 10 damage to atack ¬¬), and I want do a skill thats shot one fire arrow
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
You mean shoot 1 arrow, and he takes damage over time? Like incinerate.
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
Try shadow strike. And change the missile model to whatever you want, and also the buff.
 

italocolt

New Member
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1
Try shadow strike. And change the missile model to whatever you want, and also the buff.

The shadow strike is good, but I want than whe need use this skill on ground and if I use in straight go in straight, this skill follow the player if he walk, and I want then the skill go straight
 

skyblader

You're living only because it's illegal killing.
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159
Something like Spectre's Spectral dagger in DotA? If you've ever played it.
 

Bogrim

y hello thar
Reaction score
154
In Shadow Strike, change the value, "Art - Missile Homing Enabled" to False.
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
Also, weapon type to missile line or artillery line.
 

skyblader

You're living only because it's illegal killing.
Reaction score
159
Have you changed the weapon type? Try creating a dummy unit with the fire arrow model, and move it in the direction of the target point of ability being cast. When unit comes in range, set the unit into a variable and create dummy unit to cast shadow strike on it.
 

italocolt

New Member
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Have you changed the weapon type? Try creating a dummy unit with the fire arrow model, and move it in the direction of the target point of ability being cast. When unit comes in range, set the unit into a variable and create dummy unit to cast shadow strike on it.
I don't found weapon type (Control + f don't founded) what is dummy uni? Do you have msn? To resolve my problem more faster?
 

robinremue

Member
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16
Dummy Unit: A unit with the ability locust, hp set to 1,regen rate to -1 and food cost to 0 :p

You spawn it, make it attack something, it vanishes :p
 

Nenad

~Choco Coronet~ Omnomnom
Reaction score
137
Dummy Unit: A unit with the ability locust, hp set to 1,regen rate to -1 and food cost to 0 :p

Why is there a need for a dummy unit to have a regen rate -1 and hp set to 1? It's indestructible in every way...

And i still don't get what you're trying to accomplish? If it's a spell you have to turn homing off, as most spells that can look like an arrow have homing in them, unless you trigger the whole spell.
 

italocolt

New Member
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1
Why is there a need for a dummy unit to have a regen rate -1 and hp set to 1? It's indestructible in every way...

And i still don't get what you're trying to accomplish? If it's a spell you have to turn homing off, as most spells that can look like an arrow have homing in them, unless you trigger the whole spell.


I want to make a spell that releases an arrow forward, and all units that are affected suffer damage per second

Nenad, can you gave me your msn? To I play with you my game and you go understand better what I want
 

avalya

New Member
Reaction score
37
Use Breath of Fire or Frost (don't know if Fire will ignite any unit without Drunken Haze) with an arrow projectile.
 
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