Make specific units stop talking

Exide

I am amazingly focused right now!
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Hi.

I want to prevent certain units from responding when I select them, using triggers. Does anyone know how to do this?

Thanks.
 

MissKerrigan

Active Member
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You have to remove several sounds in the 'data'
Mostly it are the 'what' sounds when eslecting them
 

Dave312

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I don't think this is possible via triggers. You can do a couple of things close to what you are trying to achieve, like making it so you can't select units or muting that particular sound channel. Otherwise your only other option would be to remove the sound references in the data editor.
 

Jokker

Member
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Depends on how you plan to use the unit. You could always make a new unit yourself and just not add sounds to it.
 
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