Making a unit 'run' over cliffs

shiFt

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8
Im trying to make a spell where a unit charges to a target point but is able run over cliffs while charging, so it literally runs in a straight line ignoring pathing of the map.

How can I do this, Ive tried making it flying but it looks too unrealistic to be running, and Ive tried a struct to set it with an xy offset,but I cant get the running animation to loop though. Any help?
 

shiFt

Member
Reaction score
8
Ive tried this, it still follows the paths, whereas I want it to take the shortest possible route , over the cliffs and terrain etc.
 

shiFt

Member
Reaction score
8
Tried making unit fly with no collision and a default height, still doesnt work.
 
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