drol
New Member
- Reaction score
- 7
Hey thehelper.net forum,
I'm making a map with an AI for computer slots, so far I got a trigger to detect them and give them a random builder (I have multiple races). My map is like Castle Fight and I also got the buildings spawning units and them running to the other castle.
However, to the point, when an AI computer gets a builder I want to have them build random buildings, or at least semi random from time to time.
Used the AI editor, and with it they start building but their non-builder units all go crazy and just stay hanging around the main castle.
I tried making a random building trigger for a race, but I end up with a lot of percentage checks which slows the game down quite a bit, even more if you got 4+ AI players.
Anyone who can help me?
I'm making a map with an AI for computer slots, so far I got a trigger to detect them and give them a random builder (I have multiple races). My map is like Castle Fight and I also got the buildings spawning units and them running to the other castle.
However, to the point, when an AI computer gets a builder I want to have them build random buildings, or at least semi random from time to time.
Used the AI editor, and with it they start building but their non-builder units all go crazy and just stay hanging around the main castle.
I tried making a random building trigger for a race, but I end up with a lot of percentage checks which slows the game down quite a bit, even more if you got 4+ AI players.
Anyone who can help me?