here's what I came up with but its only loading the first unit and not the second..I'm not that trigger savvy so I can't figure out what the problem is.
Trigger:
Events
Time - Elapsed game time is 0.01 seconds
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Unit - Create 1 Transport for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Set Boat = (Last created unit)
Unit - Create 1 Basic Builder for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Unit - Order Boat to Load (Last created unit)
Unit - Create 1 Scout for (Picked player) at ((Picked player) start location) facing Default building facing degrees
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!