Malicious Link

008

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I'm trying to make this spell but i have a problem.
I base it off drain,The only problem is when i set all think to 0 like amout of life drained, amout mana draineed ... it's not working.When i select an enemy it said select a friend and when a select a friend it select an enemy
 

cowmenace

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how many of these units are on the map? one, one per player, or several per player?

Well, if it is one per person or one in the game, create an integer variable with an array (if one per person;if not, then just an integer), then a periodic trigger, then in that trigger you'd have to set that integer to the unit's health after taking the difference between the integer and the unit's actual health and multiplying it by your damage factor then deal that in damage to the target of the ability

confusing, yes, I can't explain it better, and i don't have WE up on this comp, sorry =(
 

008

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How i can make not channelling ( not sure of this work but i think you understand ) :p
 

cowmenace

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create a dummy with a custom value of the player's number with an expiration timer of the time you want it to stop, then when that unit dies, turn off the periodic trigger for the player that corresponds with the dying unit's custom value
 

008

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Sorry if you not understand but I want that i can move when I cast my spell because now if I move it stop.
 

WolfieeifloW

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That spell is quite hard to make, IMO.
You need a damage detection system for starters.
Then you'll most likely need to base the ability off of "Channel".

Could you post the triggers if you have any?
 

008

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I don't understand why I need all that. I just need that my spell don't stop when I do something because I based my spell of Drain.You can see the link i post to know what is the spell i try to make.
 

WolfieeifloW

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If you notice I'm the one who created that spell idea :rolleyes: ;
It's not supposed to channel.

You'll still need a damage detection system though because whenever the caster takes damage the target needs to take that damage too.
 

008

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Yes but that's not good ?
Trigger:
  • Malicious Link
    • Event
      • Unit - An unit being casting a spell
    • Conditions
    • ...
    • Actions
      • ...
      • Trigger - Turn on (Spell Malicious)


Trigger:
  • Spell Malicious
    • Event
      • Unit - Is attacked
    • Conditions
    • Something that said that the unit have the spell
      • Actions
    • ...
 

008

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Trigger:
  • Malicious Link
    • Event
      • Unit - An unit being casting a spell
    • Conditions
    • ...
    • Actions
      • ...
      • Set unit_enemy = (Target unit of ability being cast)
      • Set unit_casting = (Triggering unit)
    • Trigger - Turn on (Spell Malicious)


and after that I can do all thing .
 

GetTriggerUnit-

DogEntrepreneur
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No, this won't work.
You need something like that

Set Real = Life of WHOKNOWS

WHOKNOWS takes damage

Set Damage = Real - Life of WHOKNOWS

That would give you an amount, this amount would be the damage.
 

WolfieeifloW

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That trigger would only work if there's one player in your game.
Actually, it'd only work if there's one unit that has that spell, ever.
And even that unit can never cast the spell twice before the first cast runs out.

Like I said, you need a damage detection system.
 

008

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Yes i know ...

After my thing i will do

Trigger:
  • Malicious Link
    • Event
      • Unit - casting an ability
    • Conditions
    • Actions
      • Set unit_enemy = (Target unit of ability being cast)
      • Set unit_casting = (Triggering unit)
      • Set life_casting = (life of unit_casting)
      • Set life_enemy = (life of unit_enemy)
      • Trigger - Turn on (Spell Malicious)
 

008

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ok explain what I neeed to do for your spell.
What is your domage system ?
 

GetTriggerUnit-

DogEntrepreneur
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I think there's no Gui damage detection system.

>You spell won't be Mui
>Is your map to be played alone?

mhm >< 008, you speak french?
 

008

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Just a little question.Can I change my world editor to english because it's not working when i try to open the map ( the 3 link ) . Mine is French. When i try to see something and the something is in English I just see ___
 
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