Somatic
You can change this now in User CP.
- Reaction score
- 84
Was wondering if there is a way to clearly detect an attack done by a unit not just using the "A unit has being attacked" trigger as even non-successful attacks are also triggable with this event. As i am getting units to attack with the set of "Mana" as Ammunation. I would like a working set of scripts for this system for my map and hope that its MUI. Plus i need some examples of a "Reloading" system to follow up with this system. Thanks to those who would give a hand here =)