Long time no see, everyone. I have been out of WC3 map editing for a long time. Anyway, I am back with a little question...
I have been working on a hero based on Medivh. Being that the world editor does not have a feature to convert a normal unit into a hero, I have been doing it by hand.
I created a custom hero (Raven Lord), custom crow form (Raven Lord (Raven Form)), and custom ability (Raven Form).
The Raven Lord is based on some random hero, I can't remember which. I don't figure it matters, as I just copied over Medivh's stats for the mean time, and deleted the hero abilities.
I created the Raven Form ability based on Robo-Goblin from the Goblin Tinker. I copied over all of the ability stats from Crow Form.
I created the Raven Lord (Raven Form) from Demon Hunter (Demon Form) (since I originally used Metamorphosis for the Raven Form ability, before I ran across a post here that pointed to Robo-Goblin being a better hero-morphing ability.
I got everything down now where he morphs correctly, retains his abilities correctly, etc. The only issue is if he happens to fly over some impassible terrain, like a building, and return to human form. Rather than move to the edge of the building like normal (via Gameplay Constant "Gameplay - Morphing Flyers Land At Closest Position") he will get stuck in Raven Form. If you then order him to move, he jutts out to the edge of the building, and moves as if in human form, and all his abilities are as in human form, but the model remains as in Raven Form.
Does anyone have a solution for me (or even understand what I mean?)
Thanks,
-Apostle O
I have been working on a hero based on Medivh. Being that the world editor does not have a feature to convert a normal unit into a hero, I have been doing it by hand.
I created a custom hero (Raven Lord), custom crow form (Raven Lord (Raven Form)), and custom ability (Raven Form).
The Raven Lord is based on some random hero, I can't remember which. I don't figure it matters, as I just copied over Medivh's stats for the mean time, and deleted the hero abilities.
I created the Raven Form ability based on Robo-Goblin from the Goblin Tinker. I copied over all of the ability stats from Crow Form.
I created the Raven Lord (Raven Form) from Demon Hunter (Demon Form) (since I originally used Metamorphosis for the Raven Form ability, before I ran across a post here that pointed to Robo-Goblin being a better hero-morphing ability.
I got everything down now where he morphs correctly, retains his abilities correctly, etc. The only issue is if he happens to fly over some impassible terrain, like a building, and return to human form. Rather than move to the edge of the building like normal (via Gameplay Constant "Gameplay - Morphing Flyers Land At Closest Position") he will get stuck in Raven Form. If you then order him to move, he jutts out to the edge of the building, and moves as if in human form, and all his abilities are as in human form, but the model remains as in Raven Form.
Does anyone have a solution for me (or even understand what I mean?)
Thanks,
-Apostle O