jwallstone
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When I restrict the camera bounds to a rect, for some reason the minimap still shows the entire map, and even shows unrevealed terrain. Anybody know of a way to fix this?
When I restrict the camera bounds to a rect, for some reason the minimap still shows the entire map, and even shows unrevealed terrain. Anybody know of a way to fix this?
call FogEnable(true)
call FogMaskEnable(true)
call SetMapFlag(MAP_FOG_HIDE_TERRAIN,true)