[SOLVED] Model (Civilian) with specific variation
I did some Hosting & Site Operations with which the model of the Civilian appears. The problem is every time the actor or site operation is called, the Model appears in different variation because as you know the Civilian uses several variations and textures.
I want to make the model use just one specific variation. I already set Variation Count: 1, it was 3. Now I want this variation of the Civilian that you choose if the Civilian were placed on the map:
Variation 2
Textures: male,helmet,03
I linked a duplicate of the Civlian model and even though I only changed Variation Count: to 1, the model that it uses ColonistMale.m3 appears untextured. If I linked the Civilian model it is textured but changing the variations each time the model is loaded.
The ;RequireAll diffuse,helmet; in Texture Expressions, I dont understand how to make it use the one I mentioned in blizz blue color
I did some Hosting & Site Operations with which the model of the Civilian appears. The problem is every time the actor or site operation is called, the Model appears in different variation because as you know the Civilian uses several variations and textures.
I want to make the model use just one specific variation. I already set Variation Count: 1, it was 3. Now I want this variation of the Civilian that you choose if the Civilian were placed on the map:
Variation 2
Textures: male,helmet,03
I linked a duplicate of the Civlian model and even though I only changed Variation Count: to 1, the model that it uses ColonistMale.m3 appears untextured. If I linked the Civilian model it is textured but changing the variations each time the model is loaded.
The ;RequireAll diffuse,helmet; in Texture Expressions, I dont understand how to make it use the one I mentioned in blizz blue color