Conal
Member
- Reaction score
- 12
So I set the collision size of this box to make only the top clickable.
It doesn't seem to work though.
I'm making an FPS so when players face a wall and turn the camera around, they need to be able to click through the wall (otherwise they'll face the wall again and essentially be stuck).
Another option I could use is locally scale the walls to nothing when they look away from it but I'd like to avoid that.
Normally I'd just make the walls unselectable but walls are attackable in this map.
Thanks, guys. +rep to the helpful.