blooman
New Member
- Reaction score
- 16
These are all of my triggers
The alchemist doesnt want to do the walk animation
Trigger:
- Melee Initialization
- Events
- Time - Every 0.05 seconds of game time
- Conditions
- Actions
- Camera - Lock camera target for (Owner of Alchemist 0017 <gen>) to Alchemist 0017 <gen>, offset by (0.00, 0.00) using Default rotation
- Events
Trigger:
- Melee Initialization Copy
- Events
- Player - Player 1 (Red) Presses the Right Arrow key
- Conditions
- Actions
- Set g = 1
- Wait 0.25 seconds
- Trigger - Run walk <gen> (ignoring conditions)
- Events
Trigger:
- Melee Initialization Copy Copy 2
- Events
- Player - Player 1 (Red) Releases the Right Arrow key
- Conditions
- Actions
- Set g = 0
- Events
Trigger:
- Melee Initialization Copy Copy
- Events
- Time - Every 0.01 seconds of game time
- Conditions
- g Equal to (==) 1
- Actions
- Unit - Move Alchemist 0017 <gen> instantly to (Point(((X of Alchemist 0017 <gen>) + 3.00), ((Y of Alchemist 0017 <gen>) + 0.00))), facing 0.00 degrees
- Events
Trigger:
- walk
- Events
- Conditions
- g Equal to (==) 1
- Actions
- Animation - Play Alchemist 0017 <gen>'s Animation - Walk animation
The alchemist doesnt want to do the walk animation