Need help with skill.

Kinley

New Member
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0
Hello, working on my first map and need some help with a skill. The problem is that the skill is controlled by triggers and therefore doesn't give xp when a unit is killed with it, i can't figure out a way to give the killing hero and his allies xp for the kill.
This is how the skill looks like:
Code:
nerve poison
    Events
        Unit - A unit Begins casting an ability
    Conditions
        (Ability being cast) Equal to Nerve Poison 
    Actions
        Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) - ((Max mana of (Target unit of ability being cast)) - (Mana of (Target unit of ability being cast))))
Thanks in advance. :)
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
888
You could use the Damage Target action.
Something like this:

Cause Triggering Unit to Damage Target Unit of Ability Being Cast for X Damage....
 

foodflare

You can change this now in User CP.
Reaction score
32
you could always do something like this

Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Nerve Poison
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Life of (Target unit of ability being cast)) Less than or equal to ((Max mana of (Target unit of ability being cast)) - (Mana of (Target unit of ability being cast)))
            Then - Actions
                Unit - Kill (Target unit of ability being cast)
                Hero - Add 50 experience to (Triggering unit), Hide level-up graphics
            Else - Actions
 

Kinley

New Member
Reaction score
0
You could use the Damage Target action.
Something like this:

Cause Triggering Unit to Damage Target Unit of Ability Being Cast for X Damage....
TY, just what i was looking for =)

@foodflare smth like that was my approach too, but it only gives xp to the killing unit.
 
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