tommerbob
Minecraft. :D
- Reaction score
- 110
I can't believe I don't know this yet, but I've been trying to optimize some GUI coding, and up until now I've used different variables for each spell/trigger, even though they may run instantly. I've run into this question:
If I have multiple triggers that all run instantly and simultaneously, and they all use the same Global variable (ex. Temp_Integer), will the data be overwritten or is this okay to do?
If I have multiple triggers that all run instantly and simultaneously, and they all use the same Global variable (ex. Temp_Integer), will the data be overwritten or is this okay to do?