Hey TH,
I want to make a passive in data that "casts" an effect that gives the unit a shield if it is out of combat/not taking damage for 6 seconds.
For example,
Unit leaves combat
3 seconds: 1 stack
6 seconds: no change
The shield should last until destroyed.
If you could, for the future, also explain how to make it so that it does stack (Every 3 seconds out of combat you get a buff).
-Kyuft:shades:
I want to make a passive in data that "casts" an effect that gives the unit a shield if it is out of combat/not taking damage for 6 seconds.
For example,
Unit leaves combat
3 seconds: 1 stack
6 seconds: no change
The shield should last until destroyed.
If you could, for the future, also explain how to make it so that it does stack (Every 3 seconds out of combat you get a buff).
-Kyuft:shades: