Any time any structure is at certain hitpoints it's burning, or at least is providing a burning sound. How can I prevent a specific structure, not all of them from doing this?
The burning of a structure is done using an ability which is hidden.
When i was using WEU i saw there are several abilities which represent the different levels of burning (damage) for each race individually.
I once played around with them and discovered that when removed (using Jass) the burning effect and sound vanished.
However, since i do not own WEU anymore i cannot tell you the names nor the raw codes of those Abilitys.
You might want to try to download WEU and look for it yourself.
Another possibility would be to just import an empty sound file and overwrite the existent sound of a burning structure. This change will of course remove the burning sound for every structure on the map and not just specific ones.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!