Is there a way to force a skill to start it's cooldown?
i.e. I cast SpellBreak, a skill that put a buff on me for 5 seconds. While I have the buff, an enemy cast a spell. I want to be able to cancel the casting and put the skill in cooldown
You could add a root ability that does no damage or has any effect, give it to the unit you want to disable, and cast it. That way it'll trigger the ability's cooldown but do nothing else.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory