dudeim
New Member
- Reaction score
- 22
Heej all,
I got 2 spells one a plain and simple windwalk that lasts forever until you attack etc..
the other spell is a spell based of storm bolt with a .5 sec duration.
The spells are meant to combine so if you use the windwalk you'll get the other spell "sinister strike". That works.. but then when you use Sinister Strike it deals 4 times your agi in dmg, but you need the buff of wind walk to deal the damage (cus else you can use it without the buff). And that exactly where it stops working the buff dissepears before the trigger comes with the checking of the buff part.
Trigger giving the Sinister Strike to unit when Wind walk (Walk of the Shadows) is used
the damag trigger
The messages are there for testing and it always says "nop" cus the buff is dispeld before the trigger fires
So what could I do to fix it?
Thnx
Rep +:thup:
I got 2 spells one a plain and simple windwalk that lasts forever until you attack etc..
the other spell is a spell based of storm bolt with a .5 sec duration.
The spells are meant to combine so if you use the windwalk you'll get the other spell "sinister strike". That works.. but then when you use Sinister Strike it deals 4 times your agi in dmg, but you need the buff of wind walk to deal the damage (cus else you can use it without the buff). And that exactly where it stops working the buff dissepears before the trigger comes with the checking of the buff part.
Trigger giving the Sinister Strike to unit when Wind walk (Walk of the Shadows) is used
Trigger:
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Walk of the Shadows
- Actions
- Unit - Add Sinister Strike to (Triggering unit)
the damag trigger
Trigger:
- Events
- Unit - A unit Starts the effect of an ability
- Condtions
- (Ability being cast) Equal to Sinister Strike
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- ((Triggering unit) has buff Walk of the Shadows) Equal to True
- Then - Actions
- Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (4.00 x (Real((Agility of (Triggering unit) (Include bonuses))))) damage of attack type Spells and damage type Unknown
- Quest - Display to (All players) the Quest Update message: yep
- Unit - Remove (Ability being cast) from (Triggering unit)
- Else - Actions
- Quest - Display to (All players) the Quest Update message: nop
- Unit - Remove (Ability being cast) from (Triggering unit)
- If - Conditions
The messages are there for testing and it always says "nop" cus the buff is dispeld before the trigger fires
So what could I do to fix it?
Thnx
Rep +:thup: