xPheRe
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Hi! I'm new posting in the forum, but I have learned all about WE reading posts here and with some "try and error". I coded some JASS and decide to send it. Maybe it can help anyone. Maybe not. I've only coded it as a coding exercise.
It is a pseudodynamic memory manager, it's able to alloc and release chunks of data at runtime. Maybe it's similar to the HeapGet of WEU, in the sense that uses a huge array to store data, but I think it's more powerful, fast and versatile. It's easily modifiable to allow other kind of storage, like a bunch of arrays or gamecaches, whatever.
In the example the wisps allocates and deallocates random sized blocks of random data. If you click a wisp with linked data, it will tell you what data carries.
Hope someone finds it usefull, and hope to send some maps and campaings soon too.
Thanks to all!
(Edit: Link to the old attachment here)
It is a pseudodynamic memory manager, it's able to alloc and release chunks of data at runtime. Maybe it's similar to the HeapGet of WEU, in the sense that uses a huge array to store data, but I think it's more powerful, fast and versatile. It's easily modifiable to allow other kind of storage, like a bunch of arrays or gamecaches, whatever.
In the example the wisps allocates and deallocates random sized blocks of random data. If you click a wisp with linked data, it will tell you what data carries.
Hope someone finds it usefull, and hope to send some maps and campaings soon too.
Thanks to all!
(Edit: Link to the old attachment here)