Feralex
Active Member
- Reaction score
- 4
I have 2 triggers that causes lag when used over and over again but i cant see why. The only connection between them is that they have a big unit group that they have to destroy. So my question is: Is the "destroy unit group" action disfunctional in the WE Unlimited 1.20v? Ive heard that the Unlimited has alot of bugs in it but so far i havent encountered any. So i thought maybe someone can confirm whether this specific action works or not
Code:
Unit Group - Destroy unit group (Last created unit group)