Hey everyone, I'm in the process of slowly thinking of Hero Ideas for afree for all Deathmatch Arena, and I was interested in some second opinions on overall ideas. :]
Forgive me if the Abilities are a little unbalanced, But I figured I should just get the basic Ideas out there so you guys could critique them as they apply to overall synergy and relevance to the theme of the hero.
Hunter -
Primary Attribute: Agility
Str: 18 @ +1.50 a level
Agil: 23 @ +2 a level
Int: 16 @ +.75
Abilities:
All opinions welcome! This is my first hero, So by all means, be brutal, haha.
Forgive me if the Abilities are a little unbalanced, But I figured I should just get the basic Ideas out there so you guys could critique them as they apply to overall synergy and relevance to the theme of the hero.
Hunter -
Primary Attribute: Agility
Str: 18 @ +1.50 a level
Agil: 23 @ +2 a level
Int: 16 @ +.75
Abilities:
Summon Quill-hound - [Level 1 - 3]
Mana Cost: 55
30 sec cool down
Summon a trained Quilbeast companion to assist you in battle.
Level 1 stats: 200 Health and dealing 9 - 18 ranged physical damage, lasts 30.
Level 2 stats: 300 Health and dealing 10 - 20 ranged physical damage, Lasts 30 seconds.
Level 3 stats: 325 Health and dealing 12 - 24 ranged physical damage, Lasts 60 seconds.
Camouflage - [Level 1 - 3]
Mana cost: 75
30 second cool down
Gives all friendly units within range around the hunter convincing camouflage, making them invisible and reducing their movement speed by 25% for a short period of time, or until the hunter attacks.
Level 1 - Lasts a maximum of 8 seconds
Level 2 - Lasts a maximum of 10 seconds
Level 3 - Lasts a maximum of 15 seconds
True-shot Aura - [Level 1 - 3]
Passive Aura
An Aura that offers bonus damage for friendly ranged units.
Level 1 - Increases the damage dealt by friendly ranged units by 5%.
Level 2 - Increases the damage dealt by friendly ranged units by 7%.
Level 3 - Increases the damage dealt by friendly ranged units by 10%.
Build Hunter's Pillbox - [Level 1]
Mana cost: 150
120 second Cool down
Allows the hunter to construct a Pillbox that the hunter can occupy and shoot from. This structure has a passive camouflage ability that hides the pillbox. Lasts 45 seconds.
Level 1 - Creates a pillbox that the hunter can occupy and shoot from. Lasts 45 seconds.
All opinions welcome! This is my first hero, So by all means, be brutal, haha.