Quick question about creating units with triggers

Synoscope

New Member
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1
Code:
Action:
  Create 3 Footman for player Red at Temp_Point[1] facing default building degrees
  Order Last Created unit to move to Temp_Point[2]

Will the second action affect all 3 units or just 1 of the three?

Edit:
Okay, thanks for the replies. I'll just trigger the units 1 by 1. Not many and they're rarely spawned.
 

Anti-krazy

New Member
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5
i dun know about this but maybe u can do for each interger A between 1 to 3 then put create 1 footman on the loops?
 

Cheesy

some fucker
Reaction score
95
Or just do what AceHart said. :rolleyes:

>Unit group - Order (Last Created unit group) to ...

@Synoscope - When you create more than one unit with that function, it adds them all to a unit group.
 
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