does the action unitgroup - pick units of type
1) pick dead units or dead heroes?
2) pick units that you have hiden by the unit - hide/unhide unit action?
Just one thing I would like to add to the topic, something a dbz map taught me about dead heroes.
The map had a trigger that read, written freehand:
Trigger:
timer: periodic, every 1 seconds
unit group, pick all units in region 17 and do: add 50 experience, set unit life=unit life-50
Here I discovered dead heroes still gained exp, it dies at lvl 7 and revived at lvl 9, therefore dead heroes stay as part of the unit group.
Naturally once the hero revived it was no longer in region and stopped getting exp.
I believe the extended leveling was due to decay time before it became available to revive in taverns, but showed dead heroes stay in the group.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!