AoS <<Realms of the Genesis : Reborn>>

waaaks!

Zinctified
Reaction score
255
i was thinking of charged items like in 3rd naruto shinobi wars

EDIT:
look!
Bounty System
- Allows you to creep gold as long as you keep hitting them. This eliminates the last hit reward problem on most AoS maps out there as well as giving all Players & Heroes a fair chance at farming.
got this from here
Age of Myths SE Revisited
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
Meh, I still don't like the concept =/
Kinda eliminates the element of farming : Last-Hit Dance
(move around to confuse enemy harasser and last-hit a dying creep)

Here's a bug I found in v2.00, dunno if it's been fixed in v2.01
6xrpcy.jpg

And the real damage dealt by the beetles is lower than the one stated in Learn tooltip.

When I killed a creep with 22 HP, I still got 100+ bounty.
Is it intended? Shouldn't it be 22?
 

cr4xzZz

Also known as azwraith_ftL.
Reaction score
51
Glad to see you revived this. :) In my opinion, the snow terrain is much more better than the previous one. I see you work hard on it, gj ^^

Anyway, I wanna offer you my JASS abilities, because I saw some posts above which mentioned you don't have enough triggered abilities. The thing is that I really like doing spells and such and for now I don't have any work. If you want something, just send me a PM and I'd be happy to do it for you :thup:
 

R@i_no_Wyrm

New Member
Reaction score
43
Replace the recipe system?
Quite hard to do...
Make some upgrade system like this...
an unit called 'factory'
Put the main item and the minerals (you may got it in unique ways, like cutting trees, or maybe dropped from nh or creeps, and has some sell price)
Assign the factory
If ingredients is not correct, items will be destroyed.
If correct, it has some chance to fail.
Needs some time to make the item, so probably you must enter the battlefield before taking the upgraded item back.

^ Good (I think) but very risky
 

waaaks!

Zinctified
Reaction score
255
Meh, I still don't like the concept =/
Kinda eliminates the element of farming : Last-Hit Dance
(move around to confuse enemy harasser and last-hit a dying creep)
yes u can use that, because youll be gaining gold too slow if u depend on bounties

melee creep has 350 hp, 7 hits you will kill it with 50 damage, so that means youll get 350 bounty, which means you only get 7 gold (50 bounty = 1 gold), so if u last-hit dance, youll get much more gold than ur opponent if he/she has a bad timing

if u have 100 damage, then 350 hp creep will give you 400 gold + which means 8 - 10 gold

Here's a bug I found in v2.00, dunno if it's been fixed in v2.01
im sure i fixed that on v2.00, but i dunno why does it bug, i doubt that widgetizer made this, thats why im switching to vex optimizer

widgetizer = very fast loading time, bad compression, affects some things in game
vex optimier = fast loading time, best compression
widgetizer + vex optimizer = super fast loading time, better compression, affects some things in game

so vex optimizer is more safer

When I killed a creep with 22 HP, I still got 100+ bounty.
Is it intended? Shouldn't it be 22?
the bounty system has nothing to do with life

Glad to see you revived this. In my opinion, the snow terrain is much more better than the previous one. I see you work hard on it, gj ^^

Anyway, I wanna offer you my JASS abilities, because I saw some posts above which mentioned you don't have enough triggered abilities. The thing is that I really like doing spells and such and for now I don't have any work. If you want something, just send me a PM and I'd be happy to do it for you
after the first tavern has finished, ill create heroes that are fully jass triggered and complicated spells

thanks

Replace the recipe system?
Quite hard to do...
Make some upgrade system like this...
an unit called 'factory'
Put the main item and the minerals (you may got it in unique ways, like cutting trees, or maybe dropped from nh or creeps, and has some sell price)
Assign the factory
If ingredients is not correct, items will be destroyed.
If correct, it has some chance to fail.
Needs some time to make the item, so probably you must enter the battlefield before taking the upgraded item back.

^ Good (I think) but very risky
it sounds nice, but more risky than the recipe system, i need something that is easy but unique

thanks for all the replies, ill be working on it later
 

FrozenShadow

I am a WolfieeifloW fan.
Reaction score
75
> no, its like stealing meat hook from dota

And from where do you think DotA stole Meat Hook from? ^^

> looks like AoS

Too bad I've never played the original Aeon of Strife before.

> even though you are rich, you cant buy much items in the game,

Well, GG death-timer.
You can buy yourself often then.

Lool DotA Stole Meat Hook from Mortal Kombat :p :p :p :nuts: :nuts: :D

Anyway... yeah... great map! I love it! :D
 

soulreaping

New Member
Reaction score
17
I have a question:

There are no strong items as you said and all heroes are not coded.

Is it going to be like this always?
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
waaaks! said:
after the first tavern has finished, ill create heroes that are fully jass triggered and complicated spells

Bad move.
Triggered - Not necessarily
Unique - Yes
Complicated - No
The most important thing in a spell is its filling the Hero's role.
It doesn't have to be unique, but at least it has to fill the Hero's role.
Uniqueness doesn't always come from triggers and/or JASS, try wacky combinations of abilities.
Need example? See DotA.

> R@i_no_Wyrm's idea

That'll turn the game to mineral hunting.

> Is it going to be like this always?

As waaaks! said, he'll make more Heroes.

[ v2.00 ]
The Priestess of The Moon had low AGI gain, compared to other AGI Heroes.
Either that or the Hire tooltip was misleading.
 

waaaks!

Zinctified
Reaction score
255
Lool DotA Stole Meat Hook from Mortal Kombat

Anyway... yeah... great map! I love it!
lol...scorpion?
thanks
I have a question:

There are no strong items as you said and all heroes are not coded.

Is it going to be like this always?
nope, after i finished the first tavern (completed 12 heroes for each team), then ill create jass enhanced heroes

Bad move.
Triggered - Not necessarily
Unique - Yes
Complicated - No
The most important thing in a spell is its filling the Hero's role.
It doesn't have to be unique, but at least it has to fill the Hero's role.
Uniqueness doesn't always come from triggers and/or JASS, try wacky combinations of abilities.
Need example? See DotA.
thats what im trying to say before, i want to use all melee spells first before creating custom ones

The Priestess of The Moon had low AGI gain, compared to other AGI Heroes.
Either that or the Hire tooltip was misleading.
ill look at it now...i think she must have low agi gain because shes range

EDIT: POTM's stat is intended, because she has an ulti that gives her 10 agi at level 6 20 agi at 11 and 30 agi at 16, with that stat and ability, she is balanced
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
No... it was really low.
She had 1.8 per level, where other Heroes have at least 3 growth for their Primary Attribute (including other ranged Heroes like Keeper of the Grove, Archmage, and Blood Mage)

Eh, it's pointless to have several melee Heroes and several complicated Heroes.
'Fuse' them into one, a whole bunch of unique Heroes.
 

waaaks!

Zinctified
Reaction score
255
BETA TESTERS! Please play the beta map here

please post all bugs and glitches you find in the map and ill try to fix it

Rotg Reborn v2.02 BETA Changelog

* Fixed Tooltip on Carrion Beetles
* Thunder Crash mana cost is now constant for all levels
* Increased mana cost on Thunder Crash
* Increased cooldown on Thunder Crash
* Slightly increased Priestess of the Moon's Agility gain
* Removed Normal Mode gold bonus and message
* Fixed Potion of Life Buff
* Fixed Potion of Mana Buff

* Added New Beholder Hero, Elementalists

thanks
 

R@i_no_Wyrm

New Member
Reaction score
43
Hmm... blaze no manacost? Consider this as an imbaness or a bug...

lightning shield... the dummies r too far from the hero imo.
Also they're sliding on the ground (?)

Glacier : Eye candy isn't very matching with the AoE.

EDIT : normal skills has lower mana cost than ulti? I think it's... too... (what should i say)

Good uniqueness with blaze.:thup:
 

soulreaping

New Member
Reaction score
17
Ulti not always has to be "OMG SO POWERFUL BUT IT COST TONS OF MANA".

I know a lot of maps ultimate skills has even 15 mana cost.

They are called 'ultimate skills' because not only their sometimes high requirements, but because their effect, which is generally better than normal skills.

EDIT:

Nevermind, seems like it was a neutral building.

You should change their model, it's really confusing.
 

darkRae

Ueki Fan (Ueki is watching you)
Reaction score
173
> They are called 'ultimate skills' because not only their sometimes high requirements, but because their effect, which is generally better than normal skills.

An ultimate spell that costs less than normal abilities while having better effects is imbalance :p
 

dragonhord

Knowledge is true opinion. - Plato
Reaction score
82
Might I suggest ports from base to towers or something of that nature... I was pushing into the enemy base and got low hp so I started to retreat and it took me FOREVER to get back to base let alone return BACK to pushing... Kinda deters from the entertainment of it all... Lot of walking is boring as all hell...
 
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