PurgeandFire
zxcvmkgdfg
- Reaction score
- 509
Index of Attacktypes, damagetypes, and weaponTypes:
Please Read:
I hope this helps in some way!
Code:
[B][U]AttackTypes:[/U][/B]
- ATTACK_TYPE_CHAOS
- ATTACK_TYPE_HERO
- ATTACK_TYPE_MAGIC
- ATTACK_TYPE_MELEE
- ATTACK_TYPE_NORMAL
- ATTACK_TYPE_PIERCE
- ATTACK_TYPE_SIEGE
Code:
[B][U]DamageTypes:[/U][/B]
- DAMAGE_TYPE_ACID
- DAMAGE_TYPE_COLD
- DAMAGE_TYPE_DEATH
- DAMAGE_TYPE_DEFENSIVE
- DAMAGE_TYPE_DEMOLITION
- DAMAGE_TYPE_DISEASE
- DAMAGE_TYPE_DIVINE
- DAMAGE_TYPE_ENHANCED
- DAMAGE_TYPE_FIRE
- DAMAGE_TYPE_FORCE
- DAMAGE_TYPE_LIGHTNING
- DAMAGE_TYPE_MAGIC
- DAMAGE_TYPE_MIND
- DAMAGE_TYPE_NORMAL
- DAMAGE_TYPE_PLANT
- DAMAGE_TYPE_POISON
- DAMAGE_TYPE_SHADOW_STRIKE
- DAMAGE_TYPE_SLOW_POISON
- DAMAGE_TYPE_SONIC
- DAMAGE_TYPE_SPIRIT_LINK
- DAMAGE_TYPE_UNIVERSAL
- DAMAGE_TYPE_UNKNOWN
Code:
[B][U]WeaponTypes:[/U][/B]
- WEAPON_TYPE_AXE_MEDIUM_CHOP
- WEAPON_TYPE_CLAW_HEAVY_SLICE
- WEAPON_TYPE_CLAW_LIGHT_SLICE
- WEAPON_TYPE_CLAW_MEDIUM_SLICE
- WEAPON_TYPE_METAL_HEAVY_BASH
- WEAPON_TYPE_METAL_HEAVY_CHOP
- WEAPON_TYPE_METAL_HEAVY_SLICE
- WEAPON_TYPE_METAL_HEAVY_STAB
- WEAPON_TYPE_METAL_LIGHT_CHOP
- WEAPON_TYPE_METAL_LIGHT_SLICE
- WEAPON_TYPE_METAL_MEDIUM_BASH
- WEAPON_TYPE_METAL_MEDIUM_CHOP
- WEAPON_TYPE_METAL_MEDIUM_SLICE
- WEAPON_TYPE_METAL_MEDIUM_STAB
- WEAPON_TYPE_ROCK_HEAVY_BASH
- WEAPON_TYPE_WHOKNOWS
- WEAPON_TYPE_WOOD_HEAVY_BASH
- WEAPON_TYPE_WOOD_HEAVY_SLICE
- WEAPON_TYPE_WOOD_LIGHT_BASH
- WEAPON_TYPE_WOOD_LIGHT_SLICE
- WEAPON_TYPE_WOOD_LIGHT_STAB
- WEAPON_TYPE_WOOD_MEDIUM_BASH
- WEAPON_TYPE_WOOD_MEDIUM_SLICE
- WEAPON_TYPE_WOOD_MEDIUM_STAB
Please Read:
WEAPONTYPE_WHOKNOWS is actually equal to null, and it's used to make no sound when damaging.
The BJ set it to WHOKNOWS by default.
I hope this helps in some way!